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Azkartan napisał:
ŻYWE FORUM
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Maker
To ja napiszę że ostatnio po raz kolejny przechodzę Raya 3 (w HD, praise the XBox!), co na pewno wniesie sporo życia do forum :U
No i żyję. Epizodycznie, ale jednak żyję.
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Maker
Essayowy hipster :U
Level kontynentalny
Gdzież to takich ambitnych tematów wymagają?
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Panowie!
DENUVO rozpoczęło swój powolny UPADEK! W przeciągu ostatniego miesiąca wydano Rise of the Tomb Raider, Inside oraz DOOM. Wszystkie używały DENUVO uznawanego za nie crackowalny DRM. Od Sierpnia to się zaczęło zmieniać, tak więc świętujcie bo jest co świętować!
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>2k17
>piracenie gierek
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Hej Azkartan, chciałeś wiedzieć co tam z TF2C!
Hi everyone,
I thought it'd make sense to give the community a bit of an update as to the happenings of the mod, and to answer some questions.
First of all, I'd like to address some questions, so I'm just gonna fire off some answers real quick now.
Q: When is the next update coming out?
A: We had actually planned for it to come out this month, but we've had a few set backs, so the release date of version 2 has been pushed back indefinitely. The big update will be released when we're satisfied that the content we want to include is finished and well polished. Needless to say, it will be worth the wait.
Q: What are the current plans for version 2/what is coming in the big update?
A: As we launched the initial version 2 beta last year we had much smaller ambitions for the update than we have now. Our main focus for the update is finishing Deathmatch (as the update is literally called "The Deathmatch Update"), but beyond that we've been cleaning things up, rebalancing weapons and finding ways to sharpen the visuals of the game.
We are fully aware that many people are excitedly looking forward to alternative gamemodes such as VIP and expansion on the seemingly neglected 4-team modes, and although full force 4-team development is quite a while off, we plan to try and have an early working version of VIP within the update.
At the end of the day, we just want to provide as complete and polished of a game experience as possible.
Q: What happened to Overpowered?
A: It's still planned, but actual development has not begun.
Q: What's up with the website? It hasn't been updated in ages/is out of date.
A: We're currently working on overhauling our website, the new one will run on Wordpress and be a lot easier for us to manage. Though, as we've been working on this new site, the old one has been somewhat neglected.
We're hoping to launch the new website within the next month or so.
Q: Linux?
A: Yes.
Hopefully that answers many of the questions that you may have had about TF2Classic. Thanks, and have fun.
However...
Regarding the development team, we have room for expansion! We are currently seeking passionate & dedicated programmers, animators and level designers. Keep in mind, however, that these positions are not paid, as TF2Classic is purely a passion project.
If you are interested in joining the development team, please send an email to tf2cteam@gmail.com with relevant information and examples of prior work. Alternatively, contact me directly and we can chat.
Serious applications only, please!
-iiboharz, TF2Classic Project Lead
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ohohohoho, to się cieszę bardzo, bo kurde głupio by było jakby taka gra była martwa
te statystyki podczas wczytywania są takie śliczne ;-;
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Maker
"Needless to say, it will be worth the wait."
"Thanks, and have fun."
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łał, kupiłem na tpb MGS V.
Jaka ta gra jest dobraaaa
polecam serdecznie
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